Thursday, June 13, 2013

Real versus CGI Special Effects

Over at BoingBoing I ran into this great post and discussion on old school special effects and what's been lost in changing over to CGI. The starting off point is Ray Harryhausen's wonderful work and things go from there. Rarely are comment threads worth reading on big sites, but this one has a lot of valid points being made.

Personally, I think CGI can be fantastic when used properly and devastating to the suspension of disbelief when poor. Part of that comes from accepting the unreal aspects of older stop motion or miniatures effects for what they are when we visually process them. So when something that is photorealistic doesn't move or behave correctly, the mind freaks out disproportionately. That's the Achilles heel of CGI and I just had that experience watching the trailer to The Hobbit: The Desolation of Smaug:


It looked pretty good until the scene with the elves in the trees chasing the dwarves in the barrels. Right there the fluidity did not match the rest of the image and jarred me out of full immersion. Quick cuts of real stuntmen would have worked much better, but the temptation of CGI leads to directors using it too much. And this is the work of one of the better CGI directors out there, Peter Jackson.

Motion capture is one way to ameliorate the effect, but so far nothing has completely fooled my eye in a movie. So I'm back to learning to forgive the limitations and hope my eyes eventually do too.

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